A Unique Experience
Role Play Rally is proud to host both a massive, Epic adventure and an Open adventure! In the Epic, multiple tables of players will be joining together to play a single adventure, and the successes or failures of one table will affect the others. In the Open, multiple tables will be completing to see who can do the best in an adventure over a set period of time! These are experiences you can only get at a convention!
Peril at the Port
"Pirates! Dastardly ne'er-do-wells have been spotted just outside of the harbor! Not content with scratching a living off of the rich port city's scraps, pirates are making for the city by land and sea. But Port Nyanzaru is far from defenseless. Pick up a yklwah, climb aboard a dinosaur, or man the wall. But whatever you do, don't let those rapscallions into the city!"
The largest port in Chult is under siege, and it's up to you and your fellow adventurers to save the city! Choose your role in the defense, and work together to fend off the pirates!
Peril at the Port is an Epic adventure only for levels 1-10. If you have a character past level 10, they may not play in this adventure.
Lost Temples of Lake Luo
"Brave the challenges of the Lost Temples of Lake Lui with five stalwart companions in a race against time as you face vile monsters, diabolic puzzles, and inscrutable NPCs. This event will span nearly 8 hours of continuous play. Bring your existing Adventurers League character of up to 10th level or create a new one at 1st level. The D&D Open is open to all challengers."
It's table versus table in a competition to see who can face the challenges of this Open adventure. In this challenging adventure, you'll be up against all kinds of horrible obstacles, and it's up to your strength, cunning, and teamwork to get as far as you can. Assemble your team and join the competition!
Lost Temples of Lake Luo is only for levels 1-10. If you have a character above 10, that character may not play in this adventure, but you can create a new character to play! Note: This is a dangerous adventure that does pose a greater risk of death to your character. Tread lightly!
Note that to play in any Epic adventure, you must have a character that is legal for play in Adventurers League games. If you've participated in Adventurers League games with a character, that character can come in fully leveled and equipped. If you've only played in homebrew games or non-Adventurers League games, we will have a character creation station at the convention to let you make an Adventurers League character. Wizards of the Coast provides a Player's Guide which can be used to detail this. If you're new to Adventurers League, we can help you make a character at the event, so you can be ready to go!